Jan 11How do you make sense of diversity when all around you is prejudice?Just 22% of UK children and young people in Dubit’s recent research believe authority figures such as the Government treats everyone fairly, with figures rising only slightly with regards to the Police (30%) and teachers (36%). Additionally, the data seems to mirror contemporary discussion around white privilege and how this…Diversity10 min read
Dec 10, 2021State of the NationEducation, Algorithms & Opportunities for Kids Media to Create Third Spaces for Learning Recently, Dubit and the Children’s Media Foundation undertook research to discover young people’s views on their lives and the world- a youth “State of the Nation”. More than 500 twelve to fifteen-year-olds from across the UK shared views in a two-stage methodology that included 32 one-to-one interviews with young people…9 min read
Nov 17, 2021Child-Centred Design for HealthPlay and storytelling are important aspects of children’s learning about serious issues in health and medicine — Typically, design for child health is made by adults and the resulting designs are top heavy on the serious nature of medical information. …7 min read
Sep 22, 2021Researching the MetaverseThe Metaverse is coming, and it’s far more than a buzzword for kids and teens. If you’re not yet familiar with the term, metaverse refers to global, always-on virtual spaces that are “omni-experiential” (i.e., …Metaverse8 min read
Jun 17, 2021Nothing About Us Without UsWhat does it mean to be inclusive when working with kids in research? ‘Nothing About Us Without Us’ is the title of a chapter in Costanza-Chock’s (2020) book ‘Design Justice’. The chapter starts by outlining the controversy that followed a Google employee sharing a memo called ‘echo chamber’ that suggested…6 min read
Mar 22, 2021The Data Experience MachineTurning surveys into experiences to provide engaging means for children to share their opinions The UN Rights of the Child (1989) stipulates that children must be given a voice in issues that affect them. Throughout my research and design work for/with children I have always sought to find better ways…Data7 min read
Mar 15, 2021Is Now the Perfect Timing for a Breakthrough in Connected Play?And why it might be worth the pain of pursuing all the design challenges In my work in both academia and the play industry I spend a lot of time exploring what makes a good play experience. From considering the best methods for observing and understanding play to how it…Play8 min read
Nov 8, 2019Exhausted Pirates and Insomniac AstronautsUsing design-based workshops to understand children’s sleep knowledge Dr Dylan Yamada-Rice, Acting Head of Information Experience Design, Royal College of Art This blog post reflects on sleep workshops that myself and Amy Clark undertook on behalf of Dubit in order to inform a new play about sleep called Sweet Dreams…Sleep6 min read
Jul 16, 2019Culture, History and VR DevelopmentWhat has culture and history got to do with VR development? Here I discuss some initial ideas on the topic… Kress (2003) describes how communication practices arise from changes in technology, social and cultural practices. Geertz (1973) defines culture as: ‘the fabric of meaning in terms of which human beings…Japan5 min read
Jul 16, 2019Modes, Materials and Performance in the Design of Location-based VRHow do modes, materials and performance affect the design of a virtual reality experience? Here I review some location-based VR experiences from Japan in relation to these three areas to offer some insight for future development. The VR Park Shibuya is an arcade hosting location-based VR experiences. These are site…Virtual Reality7 min read